Holding the Line: A New Co-op Tower Defense Journey!
Welcome to our blog! In this first blog post, we introduce Cat Tower (working title), a cute yet strategic tower defence game coming to Android, iOS, and Steam, built in Unreal Engine 5. Learn what we’re making, why we started, and the core design pillars behind the game - from charming cartoon creatures and fast, accessible gameplay to deep build experimentation, increasing challenge, and thoughtful monetisation.
8/14/20252 min read


Hello, and welcome to our blog!
We’re incredibly excited to finally start sharing what we’ve been working on. This blog will be a place where we talk openly about our projects, our design decisions, the tools we build, and the challenges and wins we encounter along the way.
So, let’s start at the beginning.
What We’re Making
Our first project is Cat Tower (working title), a tower defence game coming to Android, iOS, and Steam, built in Unreal Engine 5.
In Cat Tower, players defend a charming kingdom of cartoon animals from waves of invading monsters. The game is designed to be cute, fun, and immediately approachable, while still offering meaningful depth and long-term challenge for players who want to master it.
You won’t just place towers and watch - you’ll control your own customisable player avatar, actively participating in battles and helping your animal allies protect their home.
Why We’re Making It
We love games that are easy to enjoy in short sessions, but still reward curiosity, experimentation, and skill. Cat Tower is our attempt to blend:
The approachability and charm of mobile-friendly games
The strategic depth and build experimentation of deeper PC titles
A lighthearted tone that makes you want to protect the world and its characters
At its heart, Cat Tower is about creating a game that feels friendly and inviting - but doesn’t talk down to the player.
Our Design Pillars
These pillars guide every decision we make on the project.
🐱 Cute & Fun
The world of Cat Tower is filled with expressive, lovable creatures that players can interact with and grow attached to. You’re not just defending abstract points - you’re helping a kingdom of characters that feel worth protecting.
Your own avatar is fully customisable and present during gameplay, reinforcing the feeling that you are part of the world, not just watching it from above.
🧠 Strategic Depth & Increasing Difficulty
While Cat Tower is easy to pick up, it’s built around stacking effects, modifiers, and synergies.
Towers can be enhanced in different ways
Your character can be modified to support different playstyles
Builds and combinations are meant to be discovered through experimentation
As levels progress, difficulty increases significantly. Success in later stages will depend on understanding systems, adapting builds, and experimenting - not just raw reaction speed.
💰 Monetisable (Done Thoughtfully)
Cat Tower includes a currency system that can be earned through gameplay or purchased with real money.
This currency is used to unlock:
New towers
Tower and character modifiers
New creatures and cosmetic skins
Our goal is to support the game’s ongoing development while ensuring it remains fun, fair, and rewarding to play.
🎮 Easy to Play, Hard to Master
We want Cat Tower to respect players’ time.
Fast, clear introductions
Short and simple tutorials
Early matches lasting no more than 5 minutes
Straightforward controls and mechanics
As the game progresses, complexity and difficulty ramp up dramatically. Mastery comes from understanding systems, refining builds, and making smart strategic decisions - not from memorising complicated controls.
Tools & Technology
We’re building Cat Tower in Unreal Engine 5, and alongside the game itself, we’re developing internal tools and systems to help us iterate faster, experiment with balance, and scale content more efficiently.
As development continues, we’ll share more about:
Our workflow
Custom tools we build
Lessons learned working with UE5 across mobile and PC
What’s Next
This blog is just the start. Going forward, we’ll be sharing:
Development updates
Design breakdowns
Behind-the-scenes looks at features and systems
Playtesting insights and community feedback
Thank you for taking the time to read our very first post. We’re excited to bring Cat Tower to life - and even more excited to share the journey with you.
Stay tuned. 🐾
Amberclaw Games Limited, Registered in England and Wales, Company Number: 16998846
Registered Office: 91a Walkden Road, Manchester, M28 7BQ
We only process personal data you send to us by email. We do not track visitors, but Hostinger may collect anonymous site analytics. For full details, see our privacy policy.
Amberclaw ™ 2026